My favorite quote in my Fast Company piece about the inaugural Interaction Awards (of which I was a judge) came from the event co-chair, Jennifer Bove: “Behavior isn’t explicit in computer chips; interaction designers are the people who understand how to make things work.” But what was also interesting about this particular awards show was that it made it clear that interaction design is stretching beyond the screen and ever further into the physical world. That’s a super interesting proposition and challenge, and I confess I was particularly partial to those entries that moved beyond the promise of technology to offer something seamlessly crafted and infinitely compelling.
The original headline of Can Innovation Really Be Reduced to a Process?, just published in Fast Company, was “The Real Problems with Design Thinking.” It’s a topic I’ve been agonizing over for weeks, and just one more element in a discussion that looks like it’ll run and run. I’m pretty happy with how the piece turned out, and the conclusion seems to have struck a chord with a few readers:
Perhaps some designers will welcome the passing of the design thinking baton to executives. Perhaps they’ll be relieved to see design thinking shaking out as a useful problem-solving approach for executives to use when appropriate. But to me, this shift emphasizes the need for leaders of both business and design to further clarify understanding of who does what, when. Design should neither be aggrandized nor trivialized. But it feels like it could play an infinitely more significant role if only those involved could figure out more convincing ways to articulate its value. For now, the real issue with design thinking is that executives run with it as they see fit, design practitioners continue to shrug their shoulders at the discussion, and corporate continues to trump creative. Given the real need for innovation in every part of culture and society, that seems like the biggest problem of all.
Let me know what you think!
(Great picture of post-it notes in a Seoul noodle shop c/o Watchsmart.)
At a recent AIGA/NY event held at the New School, creative director of the Creative Vision Group at Target, Tim Murray outlined some of his tips for managing the daunting task detailed above. In this article in Fast Company, he also detailed his five top tips for managing complexity and collaboration:
1. Be Transparent
2. Play Nice
3. Be Open
4. Stretch the Work
5. Talk Talk Talk