"A product is not a set of screens — it’s the stories those screens enable."
—
Story-centered Design: Hacking Your Brain To Think Like A User is a great story by Google Ventures partner, Braden Kowitz. In it, he outlines his process for managing the complexity inherent in interaction design projects, and describes how he has moved away from a screen-based approach to one that focuses on narrative and storytelling. Easier said than done, of course, and the four ways he outlines aren’t the only ways to think about this issue, but it’s an important topic that more would do well to think about seriously. After all, the impact of a more holistic approach to design can be profound.
[Story via Erik Van Crimmin]
-
redesignfw reblogged this from mmilan
-
redesignfw likes this
-
erwolution reblogged this from thoughtyoushouldseethis
-
dazzlingdianavera likes this
-
jimb0 likes this
-
progressivedance likes this
-
erwolution likes this
-
alexbeaudet likes this
-
donohoe likes this
-
libbybrittain reblogged this from dpstyles
-
jaredzlotnick likes this
-
rcoleman likes this
-
mmilan reblogged this from dpstyles
-
coopersmith reblogged this from dpstyles
-
marihuertas likes this
-
texturism reblogged this from dpstyles and added:
we were thinking of the product as...set of screens. but there’s a problem with working...
-
cdixon likes this
-
fourstorylimit reblogged this from dpstyles
-
texturism likes this
-
gbattle likes this
-
matthew likes this
-
dpstyles reblogged this from slavin
-
steadyblogging reblogged this from slavin
-
steadyblogging likes this
-
shailendrabitsian likes this
-
bisceglie likes this
-
blech likes this
-
naranzarian likes this
-
ifitseasy reblogged this from slavin
-
slavin reblogged this from thoughtyoushouldseethis
-
decadence-decay likes this
-
juntoboxfilms reblogged this from thoughtyoushouldseethis
-
dlpvmag likes this
-
thoughtyoushouldseethis posted this